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Infantry Weapons
Head to head
Artillery Calculator
Changelog
Head to head · Update 1.65
Pick two. See what differs.
Any two vehicles in the game, stat by stat. The better figure on each row is highlighted — where "better" is meaningful. Rows neither vehicle has are hidden.
⇄ Swap A/B
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Speeds in m/s at 0% load. Damage is the ammo's base figure adjusted by the firing vehicle's velocity
modifier, before the target's resistance. Shells-to-destroy assume penetrating hits with standard ammo at standard
tier. Gun range, reload and fire rate are filled in for every armed vehicle except the three crew-served half-track
mounts and the two fire-truck water cannons — those rows show "not recorded" instead. Comparing two vehicles from different classes is often
apples to oranges; the highlight only means the number is larger, not that the vehicle wins.
Vehicle statistics and icons sourced from the
Official Foxhole Wiki ,
available under
CC BY-NC-SA 4.0 .
Foxhole and all faction emblems are trademarks of Siege Camp. This is an unofficial fan project, not affiliated with or endorsed by Siege Camp.