Colonial
Warden
Foxhole
Utility
Foxhole Utility · Project history

Changelog

What's changed across the roster chart, head-to-head comparison, artillery calculator, and infantry weapons page — newest first.

New features 2026-08-18 Live

Infantry weapons

  • New Infantry Weapons page — every small arm, launcher, grenade, and melee weapon in the game (58 items across 14 classes), with damage, fire rate, effective range, magazine size, and reload for both factions.
  • Searchable and filterable by class, name, or caliber, matching the roster chart's controls.
  • Cross-checked against each weapon's individual wiki page rather than relying on the overview tables alone — this caught a few real errors (a mislabeled SMG faction, a launcher's listed range being out of date).

Roster chart

  • Crew size now shown on every vehicle card that has a known crew requirement (50 vehicles verified against the wiki).
  • CSV / JSON export of the full 139-vehicle dataset.

Head-to-head comparison

  • N-way comparison — compare up to 4 vehicles side by side instead of just 2.
  • Kill-odds calculator — rounds-to-destroy using the site's own verified TTK table when the ammo type matches, with a clearly labelled naive HP÷damage fallback otherwise.
  • Shareable links — the comparison state round-trips through the URL (?a=&b=&c=&d=), plus a one-click "copy link" button.
  • CSV export of the current comparison.

Artillery calculator

  • Multiple targets per gun position (up to 8), each with its own distance/azimuth and an "undo last target" control.
  • Salvo coverage matrix — every artillery platform checked against every placed target at once, instead of one at a time.
  • Max-range ring overlay — pick a platform and see its min/max range drawn around the gun position directly on the map.
  • Live front-line overlay (opt-in) — pulls current map markers from the official War API for the selected region; fails quietly (no crash, just a note) when the war is between matches or the API is unreachable, which is expected and normal.
  • Saved firing solutions — name and save a gun+target setup to this browser (localStorage) and reload it later.
  • Shareable links for a gun position and its targets.
Data & content audit Live

A pass over the live site to check the existing data and copy against the source tables, and against each other.

  • Fixed the two faction-neutral static artillery pieces in the head-to-head tool — Storm Cannon and Tempest Cannon RA-2 were broken (one had the wrong faction, the other was a duplicate entry with empty stats), making Tempest Cannon RA-2 unselectable entirely.
  • Added the missing /artillery entry to the sitemap.
  • Corrected two stale footer disclaimers that understated how much gun range/reload/fire-rate data the site actually has (111 of 116 armed vehicles, not "mostly absent").
  • Corrected the vehicle count in the meta tags from 140 to the true figure, 139.
  • Wrapped the head-to-head page's methodology note in a <footer> for consistency with the other two pages.
Initial release Live

The original build: the roster chart (every Colonial and Warden vehicle with health, armour, damage, and mobility stats), the head-to-head comparison tool, and the artillery range/azimuth calculator with region maps.