Home
Vehicles/Artillery
Infantry Weapons
Head to head
Artillery Calculator
Changelog
Foxhole Utility
Infantry Weapons
Every small arm carried into the trenches — pistols, rifles, SMGs, machine guns, anti-tank rifles and launchers, grenades, and melee weapons — for both factions , with damage, fire rate, effective range, magazine size, and reload time.
Stats sourced from the Official Foxhole Wiki (CC BY-NC-SA 4.0), cross-checked against each weapon's individual page where sources disagreed — this caught several real errors along the way (a mislabeled SMG faction, an outdated launcher range). Damage figures are raw, pre-resistance values — actual damage taken depends on the target's armour and resistances. Explosive charges/mines and vehicle-mounted mortars are covered separately (mortars are Field Artillery — see the Artillery Calculator ) and aren't listed here. A few classes are currently Colonial- or Warden-only in-game rather than mirrored on both sides (the Mounted Infantry Support Gun, Mounted Grenade Launcher, and Mounted Anti-Tank RPG, for example) — that's not a gap in this page, it's how the game is balanced right now. Some figures, mainly magazine sizes on single-shot launcher weapons, aren't reliably documented anywhere and are shown blank rather than guessed.